![]() ![]() falloff - This value sets how fast objects gets blurry when outside the focus range.Objects within this range from the camera (MAIN_Z - plane_Z) is in focus. It simulates depth of field from different types of lenses. ![]() Blur layer - This layer blurs the layers in relation to their distance from the camera.Zoom layer - This is used to scale the layers to simulate distance from the camera.Once setup you should not manually change anything here. Translate layer - This is used to move the layers in relation to the camera layer.Use Z-depth to track in/out with camera.Īre moved, scaled and blurred in relation to the camera (MAIN layer) to simulate 3D plane space.Open Blur layer and change the 4 Plane_01_CamDistance references to Plane_02_CamDistance.ĭuplicate the plane as many times as you'd like and go through these steps again.Connect "LHS" to Plane_02_Z and "RHS" to Main_Z.Create a temporary layer and convert real value to subtract.Open Translate layer calculation and connect the two occurrences of "LHS" to Plane_02_Z. ![]()
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